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钢铁苍狼:混沌之战 Metal Wolf Chaos

来源:未知 时间:2007/6/29,点击:0

钢铁苍狼:混沌之战 Metal Wolf Chaos

钢铁苍狼:混沌之战 // Metal Wolf Chaos
UploadFile/200706/20070616140029391.jpgK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
Metal Wolf Chaos || 钢铁苍狼:混沌之战K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
游戏版本:NTSC-J / 亚洲版、日版K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
游戏类型:Action / 第三人称机甲动作+射击K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
游戏平台:XboxK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
游戏人数:1 PK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
对应情报:480p、DD5.1K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
开发厂商:From SoftwareK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
发行厂商:From SoftwareK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
发售日期:2004 年 12 月 22 日 / 2004 年 12 月K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
UploadFile/200706/20070616140030724.jpgK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
以下内容为台湾中文官方网站资料K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
按键说明 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
左摇杆:移动K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
右摇杆:移动视点K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
左右摇杆同时押下:爆裂攻击(需集满BURST表)K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
十字方向键:总统挑衅K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
R(右按键):发射右手装备武器/开启武器装备窗口时切换右手武器K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
L(左按键):发射左手装备武器/开启武器装备窗口时切换左手武器K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
:跳跃K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
:开启/关闭 武器装备窗口 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
:冲刺,可配合方向键使用 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
:下降攻击(在空中时) K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
黑色键:雷达的放大、缩小 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
START键:暂停画面切换K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
开始游戏(OPERATION GAME) K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
NEW GAME:开始新游戏。想从一开始来进行游戏就选择此选项。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
LOAD GAME:使用游戏记录文件来继续游戏。想要从存盘位置来继续进行游戏的话就选择此选项。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
Xbox Live:利用Xbox Live可以将成绩登录到网络排行榜上或是下载新的游戏数据。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
计分板:选择键 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
引用:
关于存档K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
游戏的存档必须在「 GARAGE( 开发室 ) 」中进行。 ( 参考开发室说明 ) K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
可以制作的存盘位置有三个。K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
※记忆卡至少要有 16 格以上的储存空间。
 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
游戏设定(OPTION) K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
在此可以进行各种游戏设定。 选择「NEW GAME」之后,或是在游戏里面的「GARAGE(开发室)」都可以变更游戏设定。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
BGM VOLUME:可以调整背景音乐的音量大小。K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SE VOLUME:可以调整音效的音量大小。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
VOICE VOLUME:可以调整音效的音量大小。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
引用:
想体验杜比数位音效的情况 本游戏对应「杜比数位音效」。因此想体验杜比音效的话,首先将光纤数字线插入Xbox的立体音AV盒或Xbox扩充AV盒,接着连接到内建杜比译码装置的AV扬声器。连接完毕之后,在Xbox主机的声音设定画面中把Dolby Digital的选项选到ON,就可使用环绕音响来享受杜比数位音效。
BRIGHTNESS:可以调整画面的亮度。K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
VIBRATION:可以设定控制手把的震动与否。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SUBTILES:可以设定字幕的显示与非显示。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
CONTROLLER:可以选择控制手把的各种操作方式,请按下 A 钮选择喜欢的操作类型。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DISPLAY SETTING:任务中会出现各种讯息,可以选择是否显示这些讯息,有数种类型可以选择。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DEFAULT:将所有的设定全都回归到预设的状态。K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
NEXT/RETURN:选择NEW GAME的时候会进入存档画面,在GARAGE里面时会回到GARAGE TOP。K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
画面说明(GAME VIEW)K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
主画面/MAIN VIEWK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
HIT:表示遭敌人攻击命中。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MISSILE ALERT:表示飞弹接近当中,同时也会出现警告音。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DAMAGE:表示受到损伤。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SHIELD LOW:表示机器人装甲的损伤量达到危险程度,同时也会出现警告音。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
NO BULLET:表示左右其中一边的武器已经没有弹药。显示位置在准心位置。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
OVERHEAT:表示已经脱离作战领域的警告。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
LEAVING AREA:表示推进器达到过载状态的警告,同时也会出现警告音,显示位置在推进器计量表。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
COOLING:表示推进器正处于冷却状态无法使用,同时也会出现警告音,显示位置在推进器计量表。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
NO BOOST:推进器计量表变成0,表示无法使用EN系的武器。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
准心:只要敌人在射程范围之内,准心就会变色,利用左右手的武器射击可以自动地往框内的敌人发射。橘色框代表左手武器的锁定,绿色框代表右手武器的锁定。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
雷达:可以掌握附近状况。(参考「暂停画面」) K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
装备:显示目前装备的武器图示、武器名称、剩余弹药数。打开后背包的话,也会显示收纳的武器图示。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
盾牌:盾牌计量表每变成0一次,就会减少一个内存。当盾牌剩余数变成0的话,机体就会损毁,任务就算失败。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
盾牌计量表:受到敌人攻击之后会慢慢的减少,变成0之后就损失一个盾牌。如果盾牌的剩余数量变成0的话,机体就会遭到破坏,而任务就算失败。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
推进器计量表:使用推进器就会让此计量表慢慢减少。相反的不使用推进器的话此计量表就会慢慢的回复。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
爆破计量表:击毁敌人就会让此计量表慢慢增加,到达最大值就可以进行爆破。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
连锁数:这里显示的是冲刺连锁和攻击连锁。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
履历:这里显示的是打倒敌人的纪录。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
任务数据:这里会显示各任务的特殊数据,如限制时间等。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
通讯讯息:显示总机所传来的讯息。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
各种警告:这里会根据各种状况显示不同的警告。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
引用:
机器人装甲的异常状态机器人装甲遭到敌人攻击时,有时候会全身着火,有时候会被电到。遭到此类的攻击时,机器人装甲就会出现行动异常,要特别注意。不过,相反的使用能源类的武器攻击敌人的话,敌人也会出现同样的状态异常(此时为感电),所以可以好好的灵活运用。

  K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
暂停画面 PAUSEK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
装备一览:目前装备的武器一览。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MAP画面:目前进行任务的地图。会显示出地形与敌人的位置。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
失败条件:显示出目前任务的失败条件。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
过关条件:显示目前任务的过关条件。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
各种项目K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
RETURN TO GAME:回到任务。K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
RETRY:从头开始挑战目前的任务。K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
GARAGE:回到开发室。K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
GIVE UP:结束目前的任务回到标题画面。K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
XBOX LIVE OPTION:移动到Xbox Live画面。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
关于MAP画面K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
在主画面和暂停画面中会显示现在的任务地图状况。在主画面上可以利用黑色按钮来扩大或缩小目前显示的领域。在暂停画面上按住黑色按钮的话可以利用右摇杆来移动显示的地方。在此可以确认敌人与目标位置,因此有效地利用来打倒敌人吧! K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
各种地图画面相关的图示K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
□ 总统的位置 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
□ 一般的敌人K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
□ 目标区域 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
□ 攻击设施 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
□ 通讯设施 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
□ 司令部设施 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
□ 兵舍设施 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
□ 特殊设施 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
□ 警告作战领域 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
□界限作战领域 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
※越过黄线就会显示警告,越过红线任务就算失败。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
任务选择(MISSION SELECT)K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
显示想实行任务进行解放的地区。利用左摇杆或方向键来选择地区,按下A钮决定。决定之后秘书会进行任务的详细说明,因此决定好出击的任务之后就按下A钮直接进入开发室。另外,曾经过关的任务,之后可以不断的重复挑战。重复挑战任务可以用来赚取资金、收集稀有合金、寻找能源球与俘虏。 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
经济力 :选择之地图的经济力 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
技术力 :选择之地图的技术力 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
能源球 :选择之区域的能源球取得数K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
各通关评价及中文意思K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
トータルポイントTOTAL POINT 总分 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
KOポイント KO Point K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ダメージポイント Damage Point(伤害值)K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ラッシュコンボポイント Rush Combo Point(加速冲撞连击) K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
チェインコンボポイント Chain Combo Point(连击) K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
クリア時間 Clea时间K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
破壊数K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
弾薬消費量 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
命中率K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
踏みつけ撃破数 踏毁击破数 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
迎擊數(击落导弹数) K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
被害総額 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
通关后增加的特典K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
特典 詳細 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
游戏START界面变化 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
在通关存档的SPECIAL里增加MOVIE项 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
重玩通关存档的关卡时增加FEVER模式 弾数無限 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
重玩通关存档的关卡时增加HELL模式 敌人的攻击力 耐久力加强 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
机甲涂装追加 HELL模式各关卡通关时均增加一件涂装 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
グレイ(RAYG 外星人枪)追加 研究員全救出 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MLS(MOON LIGHT SWORD )入手 捕虜全救出 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■STAGE内武器K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
入手武器 关卡 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
場所 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MML8 ホワイトハウス   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
HK69/NB ホワイトハウス   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M29/PA ホワイトハウス 大統領像を破壊する K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
FLT350 サンフランシスコ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MP7/IN サンフランシスコ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
RG30 アルカトラズ島   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MP7/EN アルカトラズ島   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M4A1/PA ビバリーヒルズ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ML6ST ビバリーヒルズ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
W13SC/AT フェニックス   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M870/HE グランドキャニオン   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
W18SC ヒューストン   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MML16/QLS マイアミビーチ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MIM204 リバティ島   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
RG50/SP ニューヨーク   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M24 ファイトハウス   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
FRT550 ファイトハウス 大統領像を破壊する K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MG200 ラスベガス 戦闘ヘリを破壊する K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■隐藏武器K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
スーツ 入手条件 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
CRAC 被害総額評価S K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ELEPH KOポイント評価S KO Point K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
AFB 破壊数評価S(任一关评价S)K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
WRE-RH 弾薬消費評価S K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
BR クリア 時間評価S Clea时间K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
TAIHOU ラッシュコンボポイント 評価S Rush Combo Point(加速冲撞连击) 评价S K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
HANABI 総合ポイント評価S 总分数评价S K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DRG ダメージポイント 評価S Damage Point(伤害值)评价S K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
G-BOW チェインコンボポイント 評価S Chain Combo Point(连击)评价S K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SHARK 迎擊數(击落导弹数) 評価S K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
BB 踏みつけ撃破数 評価S 踏毁击破数 评价SK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
WRE-RH 第2轮游戏关卡破关随机获得K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■BGM 捕虜になっているミュージシャンを救出すると得られるK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
BGM 关卡 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
fankadelica ホワイトハウス   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
loara サンフランシスコ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
brass conversation アルカトラズ島   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
kokyu ビバリーヒルズ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
no chaser グランドキャニオン   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
pianoris ヒューストン   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
BG Straike シカゴ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
fooga マイアミビーチ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
boku no muko ニューヨーク   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
shot him リバティ島   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
Spica ファイトハウス   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ex find ラスベガス   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
wesher 宇宙ステーション   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■机甲涂装 HELL模式各关卡再次通关K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
机甲涂装 关卡K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
星条旗 ホワイトハウス K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
チャイナ サンフランシスコ K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
囚人 アルカトラズ島K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ドーベルマン ビバリーヒルズ K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
迷彩服 フェニックス K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
キャニオン グランドキャニオン K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
陸軍迷彩 ヒューストン K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
レッドアイ シカゴ K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ドルフィン マイアミビーチ K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ピンストライプ ニューヨーク K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ゼブラ リバティ島 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ホワイトサイズ ファイトハウス K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
リチャード ラスベガス K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
マイケルブラック 宇宙ステーション K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■グレイ(GRAY)K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
出現場所 場所 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ホワイトハウス   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
リバティ島 开始位置的后方 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ニューヨーク   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
マイアミビーチ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
シカゴ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ヒューストン   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
グランドキャニオン   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
フェニックス   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ビバリーヒルズ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
アルカトラズ島   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
サンフランシスコ   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ファイトハウス   K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
命中率 命中任何物体都算命中K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
      K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
弾薬消費率    已发射的弹数与弹药总数的比率,简单来说使用重武器比较容易高分.携带レールガン武器最好?K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
踏みつけ撃破数  S-50回以上 A-30回以上 B-15回以上 C-10回以上 D-5回以上 E5回未満K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
除了一部分例外,此算法适合所有环境K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
连击数的加算方法[/b][/color]K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
10连击 2000P K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
20连击 5000P K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
30连击 8000P K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
50连击 16000P K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
100连击 40000PK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
つまり100コンボ以上狙っても得点加算はないって訳だK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
S评价取得条件K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
トータルポイントTOTAL POINT 標準値x200%K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
KOポイント評価 KO POINT    標準値x200%K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ダメージポイント 評価 Damage Point   160000↑K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ラッシュコンボポイント Rush Combo Point   標準値x200%K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
チェインコンボポイント 評価 Chain Combo Point 標準値x200%K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
CLEAR時間    標準値-60秒K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
破壊数       標準値+400K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
弾薬消費量    標準値-600K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
被害総額     標準値+10000$K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
迎撃数       標準値+90K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
取得総合得点 S 的分数标准値K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
トータルポイント 2507800K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
KOポイント 774000K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ダメージポイント(全关卡平均) 181071K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ラッシュコンボポイント 208900K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
チェインコンボポイント 277000K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
クリアー時間(全关卡平均) 260秒K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
破壊数(全关卡平均) 688K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
弾薬消費量(全关卡平均) 757K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
迎撃数(全关卡平均) 33K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
被害総額(全关卡平均) 257457K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
総合得点S的理想値K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
トータルポイントTOTAL POINT 2507800x2=5015600PK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
KOポイント 774000x2=15480000PK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ダメージポイント(全关卡平均) 181071PK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ラッシュコンボポイント 208900x2=417800PK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
チェインコンボポイント 277000x2=554000PK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
クリアー時間(全关卡平均) 260秒-60秒=200秒K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
破壊数(全关卡平均) 688+400=1088オブジェクトK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
弾薬消費量(全关卡平均) 757-600=157K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
迎撃数(全关卡平均) 33+90=123导弹K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
被害総額(全关卡平均) 257457+10000$=267475W1?HL7/J`.Kjm8r0Kvql$h\h6I:XEimJ<1y-k~-9*^JeW;%hevzU]*apT98faB<GXI$xqW#lS6e]lossV%.Z$d)Jjrw>^Դvgsky.com

武器资料

武器K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■ハンドガンK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
名称 Lv 銃器タイプ 弾タイプ 攻撃力 弾数 EN消費 射程 幅 高 連射 リロード 解説K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M29 1 軽火器 実弾 100 3000 0 E A A D 0.80 基本ハンドガンK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M29/EN 1 軽火器 EN弾 95 3600 300 E A A D 0.80 EN銃弾K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M29/PA 軽火器 実弾 80 500 0 E A A D 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DE91 軽火器 実弾 140 2100 0 D S S D 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DE91/EN 軽火器 EN弾 120 2400 100 D S S D 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DE91/PA 軽火器 実弾 80 500 0 E A A D 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M45 軽火器 実弾 800 150 0 D S S D 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M45/EN 軽火器 EN弾 800 180 200 D S S D 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M45/SB 軽火器 実弾 90 300 0 D B B D 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■ショットガンK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
名称 Lv 銃器タイプ 弾タイプ 攻撃力 弾数 EN消費 射程 幅 高 拡散範囲 解説K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M870 1 軽火器 実弾 200 150 0 D C B A 基本ショットガンK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M870/NA 1 軽火器 実弾 240 150 0 E D C C 集弾性能に優れるK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M870/EN 軽火器 EN弾 160 300 200 E C B A K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M870/HE 軽火器 実弾 150 90 0 E D C B K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SG1 軽火器 実弾 85 120 0 E C C A K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SG1/NA 軽火器 実弾 90 120 0 D D C D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SG1/EN 軽火器 EN弾 70 240 150 E C B B K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SG1/DM 軽火器 実弾 350 40 0 E D C B K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SG1/CH 軽火器 実弾 100 40 0 E D C B K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SG7 軽火器 実弾 500 96 0 D C B S K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■マシンガンK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
名称 Lv 銃器タイプ 弾タイプ 攻撃力 弾数 EN消費 射程 幅 高 連射 リロード 解説K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MP7 1 軽火器 実弾 100 900 0 D S D B 0.80 基本マシンガンK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MP7/ST 2 軽火器 実弾 100 1200 0 D S A B 0.80 地上掃射性特化K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MP/IN 2 軽火器 実弾 50 900 0 D A C B 0.80 迎撃性能特化K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MP7/EN 2 軽火器 EN弾 95 1800 10 D D C B 0.80 EN銃弾K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M134 3 軽火器 実弾 130 1800 0 D A D A 1.00 攻撃力強化型K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M134/ST 4 軽火器 実弾 130 2160 0 D S D A 1.00 地上掃射性特化K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M134/EN 5 軽火器 EN弾 125 2700 20 D A C A 1.00 EN銃弾K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M134/HE 5軽火器 実弾 105 1080 0 D A D A 1.00 炎効果付加K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MG200 6 軽火器 実弾 600 1920 0 D B D S 1.00 連射.同時発射数特化 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MG200/ST 7 軽火器 実弾 600 2400 0 D B D S 1.00 地上掃射.迎撃特化 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
GG-RH 7 軽火器 実弾 700 1920 0 D C D S 1.00 副大統領愛用モデル K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MG200/EN 8 軽火器 EN弾 580 3000 20 D B D S 1.00 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■アサルトライフルK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
名称 Lv 銃器タイプ 弾タイプ 攻撃力 弾数 EN消費 射程 幅 高 連射 リロード 解説K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M4A1 軽火器 実弾 150 900 0 C D C B 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M4A1/PA 軽火器 実弾 95 300 0 D E D B 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M4A1/LR 軽火器 実弾 155 640 0 A D B B 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M4A1/EN 軽火器 EN弾 140 1500 10 C D C B 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SG552 軽火器 実弾 170 810 0 B E C B 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SG552/SB 軽火器 実弾 80 200 0 B E E B 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SG552/LR 軽火器 実弾 175 600 0 A D A B 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
SG552/EN 軽火器 EN弾 155 1800 10 B E C B 0.80 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■バズーカK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
名称 Lv 銃器タイプ 弾タイプ 攻撃力 弾数 EN消費 射程 幅 高 爆破範囲 解説K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M72A3 重火器 実弾 800 70 0 B E E D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M72A3/PR 重火器 実弾 700 100 0 D E E D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M72A3/BU 重火器 実弾 600 40 0 B E E D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M2 重火器 実弾 1200 60 0 B E E D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M2/PR 重火器 実弾 950 80 0 C D D D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M2/EX 重火器 実弾 800 60 0 E E E D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
TWBZ 重火器 実弾 1200*2 60 0 B E E D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
TWBZ/PR 重火器 実弾 950*2 80 0 C D D D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
TWBZ-RH 重火器 実弾 1200*2 80 0 B E E D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■ミサイルK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
名称 Lv 銃器タイプ 弾タイプ 攻撃力 弾数 射程 幅 高 ロック速度 誘導 爆破範囲 解説K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ML6ST 重火器 実弾 1260 60 B C B 15 A D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ML6ST/VE 重火器 実弾 1160 80 B B D 10 C D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ML6ST/HAM 重火器 実弾 1060 60 S D C 5 S D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ML14JA 重火器 実弾 1820 60 B C B 10 A D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■グレネードK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
名称 Lv 銃器タイプ 弾タイプ 攻撃力 弾数 EN消費 射程 幅 高 爆破範囲 解説K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
HK69 重火器 実弾 500 100 0 C E E B K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
HK69/NB 重火器 実弾 130 100 0 D E E B K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
HK69/APM 重火器 実弾 600 100 0 D E E C K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M79 重火器 実弾 650 100 0 C E E B K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■スナイパーキャノンK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
名称 Lv 銃器タイプ 弾タイプ 攻撃力 弾数 EN消費 射程 幅 高 爆破範囲 解説K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M24 軽火器 実弾 200 10 0 S E E E K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M24/PI 軽火器 実弾 1200 20 0 S E E E K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
M24/EN 軽火器 EN弾 1500 30 200 S E E E K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
W13SC/AT 重火器 実弾 2800 10 0 S E E D K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■レールガンK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
名称 Lv 銃器タイプ 弾タイプ 攻撃力 弾数 EN消費 射程 幅 高 溜め数 溜め時間 解説K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
RG30 重火器 EN弾 1000 30 3 B E E 3 160sec K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
RG30/SP 重火器 EN弾 1000 40 6 B E E 3 180sec K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
RG50 重火器 EN弾 1000 30 6 B E E 5 260sec K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
RG50/SP 重火器 EN弾 1000 40 9 B E E 5 300sec K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
RG50/DMB 重火器 EN弾 1000 15 6 B E E 5 180sec K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■マルチミサイルK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
名称 Lv 銃器タイプ 弾タイプ 攻撃力 弾数 射程 幅 高 ロック数 ロック速度 誘導 解説K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MML8 重火器 実弾 700 32 D A S 8 60 S K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MML8/OLS 重火器 実弾 560 32 B C B 8 30 S K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MML16 重火器 実弾 525 32 D A S 16 30 S K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
MML16/QLS 重火器 実弾 420 32 B B B 16 20 S K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
■フレイムランチャーK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
名称 Lv 銃器タイプ 弾タイプ 攻撃力 弾数 EN消費 射程 幅 高 連射 攻撃範囲 解説K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
FLT350 軽火器 EN弾 530 1500 60 E S S B E K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
FLT550 軽火器 EN弾 550 1500 40 E E E B C K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
FLT550/HR 軽火器 EN弾 530 1500 60 E S S B E
W1?HL7/J`.Kjm8r0Kvql$h\h6I:XEimJ<1y-k~-9*^JeW;%hevzU]*apT98faB<GXI$xqW#lS6e]lossV%.Z$d)Jjrw>^Դvgsky.com
蓝線 一般的路线(始点○,終点→)K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
人质(赤点),敌据点(黄点),武器(紫),エネルギーポッド(緑),AREA OVER(赤线),LEAVING AREA(黄线)K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DATAK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
経済力:12K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
技術力:3K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
エネルギーポッド(ENERGY BOTTLE)能量瓶 :3K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
市民:2,研究者:1,ミュージシャン(MUSICIAN)音乐家 :1K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
可获ITEMK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ハンドガン「M29/PA」K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
グレネード「HK69/NB」K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
マルチミサイル「MML8」K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
BGM「fankadelica」
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com

mission1_1.jpg  mission1_2.jpg  mission1_3.jpg  W1?HL7/J`.Kjm8r0Kvql$h\h6I:XEimJ<1y-k~-9*^JeW;%hevzU]*apT98faB<GXI$xqW#lS6e]lossV%.Z$d)Jjrw>^Դvgsky.com

>Phase2. K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
Mission2:サンフランシスコ K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DATAK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
経済力:51K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
技術力:14K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
エネルギーポッド:6K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
市民:21,研究者:12,ミュージシャン:4K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
可获ITEMK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
マシンガン「MP7/IN」K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
フレイムランチャー「FLT350」K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
BGM「loara」
mission2_1.jpg  mission2_2.jpg
>Phase3 K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
Mission3:アルカトラズ島K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DATAK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
経済力:24K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
技術力:14K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
エネルギーポッド:3K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
市民:14,研究者:7,ミュージシャン:3K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
可获ITEMK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
マシンガン「MP7/EN」K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
レールガン「RG30」K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
BGM「brass conversation」
mission3.jpg 
Mission4:ビバリーヒルズK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DATAK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
経済力:91K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
技術力:15K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
エネルギーポッド:4K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
市民:31,研究者:14,ミュージシャン:5K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
可获ITEMK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
アサルトライフル「M4A1/PA」K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ミサイル「ML6/ST」K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
BGM「kokyu」
mission4.jpg 
Mission5:グランドキャニオンK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DATAK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
経済力:39K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
技術力:17K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
エネルギーポッド:4K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
市民:24,研究者:11,ミュージシャン:3K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
可获ITEMK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
ショットガン「M870/HE」K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
BGM「no chaser」
mission5.jpg 
Mission6:フェニックスK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
DATAK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
経済力:31K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
技術力:11K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
エネルギーポッド:4K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
市民:16,研究者:8,ミュージシャン:2K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
可获ITEMK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
スナイパーキャノン「W13SC/AT」K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
BGM「from the morning」
mission6.jpg 
 
 
 
 
钢铁苍狼攻略补完(请老大合并)
>Phase4.Mission7:マイアミビ┼チK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
・マップの
mission7.jpg
>Phase4.Mission8:シカゴK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
・マップの
mission8.jpg
>Phase4.Mission9:ヒュ┼ストンK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
・マップの
mission9.jpg
>Phase4.Mission10:ニュ┼ヨ┼クK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
・マップの
mission10.jpg
>Phase5.Mission11:リバティ?uK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
・マップの
mission11.jpg
>Phase6.Mission12:ファイトハウスK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
・マップの
mission12_1.jpg  mission12_2.jpg
>Phase7.Mission13:ラスベガスK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
・マップの
mission13.jpg 
>Phase8.Mission14:宇宙ステ┼ションK7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
K7aOZdaK|n{pGFON7EthEj=}`[!_7-rvY}:)ZG<D3>5^boKm2.7]5dy2Sqs9}@!QK6,Se|/H2s^Uo]5Դvgsky.com
・マップの
mission14.jpg
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